The Emerging Role of Antitrust in eSports (Part II)
By Jonathan Rubin, Esq., of MoginRubin LLP (Washington, DC)
As we noted in Part I (SLA, Vol. 16, Iss. 17), most video game publishers initially did not set out to monetize public exhibition or tournament play of their game titles. But, with the availability of faster broadband connectivity, opportunities in on-line gaming are projected to grow at a rate of 25 percent per year. With the eSports industry set to rival other sectors of the entertainment business in volume of commerce, its lar